JRemesh is a new Blender addon for quad based remeshing. You can add modifiers like the Multiresoultion Modifier to Quad-based meshes which is not possible when using voxel remesher. Then these meshes can be used for instance in a hardsurface sculpting workflow.
You find the addon here on the Blender market, you get special support and you also support the Blender devfund when you get it from there:
The free version you get from my github:
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Production Music courtesy of Epidemic Sound: