Proximity Shading with Geometry Nodes | Blender 3.0/3.1 tutorial
Is it possible to use values from a geometry nodes setup in other places in Blender, like say, in a shader?
Watch the video and find out (spoiler: yes)
As usual, the .blend files shown in the video are available on my Patreon, and this time it includes the file used to create the outro animation!
Thanks for watching!
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(.blend file available here)
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00:00 - Intro
00:19 - Let’s make a basic geometry nodes setup
00:45 - Distribute some objects
01:36 - Geometry Proximity node
02:28 - Adjusting the scaling factor of the proximity
03:25 - Some final adjustments before moving on
03:36 - Exposing values from the node tree
04:06
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Proximity Shading with Geometry Nodes | Blender 3.0/3.1 tutorial