Create a Peeling Tree Bark Texture in Substance Designer from SCRATCH - WMW Episode 5

Check out the creation of this fully procedural tree bark texture from beginning to end. In this video I use the amazing flood fill nodes to individually alter the height and direction of each piece of bark. If you’re interested in me making this a full tutorial, leave a comment down below. I’m happy to hear your thoughts! Happy texture making! ------------------------------------------------------------------------------- Twitter: Instagram: ------------------------------------------------------------------------------- Gear I Use Computer: Monitor: Camera: Lens: Mic: Keyboard: Software: Substance Designer
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