Story Development with Virtual Production in Unreal Engine
Watch this video and find out how to visualize your story using virtual production workflows in Unreal Engine.
This video course will take you on a deep dive into Unreal Engine virtual production workflows for story design, including the use of live mocap, virtual cameras, editing the timeline, adding sound and adjusting lighting, and more.
Discover how UE can help you get to your best ideas faster, with quick concept exploration and iteration, as well as how immersive collaboration brings creativity and fun to the process of hashing out different story avenues.
Using the engine, you’ll step into the characters shoes and see the story through their eyes, bringing fresh new perspectives on the narrative.
We’ll also take a look at the various workstreams involved in visualizing a script using a real-time engine, including location scouting, performance capture, and breaking down the action.
Want to find out more about using Unreal Engine for virtual production? Check out our visualization guide on the Epic Developer Community:
______________________
Thanks to ROTU Entertainment for providing the soldier assets and environment and to Aaron Sims Creative for providing the alien asset used in this course.
Timeline:
00:00:00 Agenda
00:01:00 Introduction
00:01:47 Hardware & Software for Unreal Story Design
00:02:43 UE plugins
00:04:41 Scouting
00:06:11 Character blocking
00:10:13 Virtual Camera blocking: 1st person point of view
00:14:35 Take recording
00:18:57 Performance capture
00:22:35 Advanced copy
00:25:09 Collections
00:27:43 Assembling edit
00:32:42 Exploring the story from another perspective.
00:49:46 Mocap cleanup
01:01:12 Sound design.
01:14:13 Adding light effects
01:25:07 Exploring mood with lighting & Level snapshots
01:38:38 Rendering with Movie Render Queue
01:44:51 Closing thoughts
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#VirtualProduction, #StoryDesign, #UnrealEngine, #PerformanceCapture, #VirtualCameras, #Mocap, #VirtualScouting,
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