This game environment I created for my personal work with Unreal Engine 4.
Here is the complete progression blog
Software Used
Unreal Engine, Maya, Zbrush, Photoshop, Substance Painter & Designer and Speedtree
Concept by very talented Raphael Lacoste
Music
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1 month ago 00:23:59 1
Decree “O VIOLET FLAME, FLOOD THE WORLD!“ #violetflame #saintgermain
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