Create a grid in Unity - Perfect for tactics or turn-based games! Part 2
Add functionality to the grid we made last video. Randomize tiles, spawning units, game flow and taking turns.
This is a long video... I originally aimed for it to be nice and quick, but ended up being an unadulterated glimpse into the mind of a game dev. So enjoy!
Perfect for any tactics or turn-based game.
Take a shot for every time I mess up BaseUnit!
Part 1:
Project Files:
Scripts:
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✅ MORE TUTORIALS:
0:00 What we’ll make
0:34 Unique tiles and tile logic
7:53 Adding a game manager
9:28 Spawning units
29:25 Player turn - Moving/Attacking
43:40 Showing tile & unit info on a canvas
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