Subdivision Surfaces: Artifacts

The topology or mesh pattern of a model can drastically affect the smoothing of a model. Here Greg Petchkovski demonstrates how to avoid smoothing artifacts. A must watch for anyone modelling with subdivision surfaces. Author: Greg Petchkovsky This video is a high quality training video from The Guerrilla CG Project ( ) a non for profit organisation dedicated to teaching the fundamentals of computer graphics. For more information
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