Unreal Engine 4 - Making a 2D Platformer in UE4 - Full Length
UE4 2D Platformer:
In this playlist, we’ll create a simple 2D platformer in UE4 using the Paper2D systems inside of the Unreal Engine.
Consider supporting the channel on Patreon:
Chapters:
00:00 - Start
00:11 - Intro
02:17 - Project Setup
03:00 - Default Window Location
04:02 - Auto Exposure
05:33 - Folder Structure
07:03 - Main Classes
11:54 - Player Input
12:03 - Player Visuals
14:39 - Input Bindings
21:53 - Adding Movement
29:59 - Textures
30:06 - Downloading Assets
31:13 - Texture Changes
34:18 - Importing Assets
34:46 - Texture Settings
37:07 - Flipbooks
37:15 - Extracting Sprites
38:39 - Creating Flipbooks
48:03 - Player Flipbooks
49:46 - Setting Default Map
50:39 - Extracting Tilesets
52:17 - Tileset Collisions
56:56 - Creating Tilemaps
57:16 - Tilemap Tools
1:04:32 - Testing Our Tilemaps
1:05:36 - Skysphere Update
1:07:10 - Flipbook Animation
1:15:45 - Player Rotation
1:21:38 - Animation Improvements
1:21:41 - Enums
1:32:47 - Player Health
1:32:55 - Health System
1:34:56 - Damage
1:38:57 - Player Death
1:43:26 - Player Health Widget
1:43:36 - Creating Widgets
1:48:17 - Displaying Widgets
1:50:29 - Widget Functionality
1:59:55 - Enemy Base
2:00:05 - Creating Enemy Base
2:01:46 - Base Class Considerations
2:03:04 - Enemy Health
2:08:23 - Enemy Bat Setup
2:08:31 - Creating Enemy Bat
2:09:54 - Call Order
2:15:04 - Constrain Player Axis
2:16:01 - Movement Modes
2:17:23 - Enemy Bat Movement
2:18:55 - Bat Speed
2:19:48 - Bat Movement Direction
2:22:23 - Bat Facing Direction
2:26:07 - Enemy Bat Direction Change
2:26:15 - Enemy Bat Collision
2:28:56 - Hit Normals
2:33:01 - Flipping the Bat
2:43:20 - Damage
2:43:28 - Rotation Recap
2:45:24 - Player Hit Direction
2:52:35 - Enemy Damage
2:55:00 - Player Knockback
2:59:00 - Player Damage
3:08:16 - Player Death Function
3:21:16 - Class Considerations
3:22:00 - Interactive Base Creation
3:22:33 - Interactive Base Components
3:26:06 - Interactive Base Functions
3:31:44 - Interactive Health
3:32:06 - Interactive Health Components
3:35:18 - Player Add Health
3:40:50 - Interactive Spring
3:41:24 - Interactive Spring Functionality
3:43:09 - Interactive Spring Components
3:47:10 - World Outliner Tidy
Links:
Get a 30-day Skillshare free trial:
Download free projects from some complete tutorial series and more: #F!imQGFKgR!O0wu4xrnlH31FyaxCOJJJA
Join the Dev Enabled Discord:
Get my new UE4 Beginners course:
Beginner course now available on Udemy:
Courses - Affiliate Links:
Unreal C Developer:
Unreal Multiplayer:
Unreal Blueprints:
Blender Characters:
Get a FREE Pluralsight trial and support the channel:
My First Pluralsight Course:
My Second Pluralsight Course:
My Third Pluralsight Course:
Check out my Website:
Twitter:
RECOMMENDED READING - Game Theory Books -
Theory of Fun for Game Design: (Personal Favourite)
Game Feel: A Game Designer’s Guide to Virtual Sensation: (Another read I couldn’t put down)
Level Up! The Guide to Great Video Game Design:
The Art of Game Design, Second Edition:
Rules of Play: Game Design Fundamentals:
Game Programming Patterns:
Drawing Basics and Video Game Art:
Sound Effects (BFXR):
Get Affinity Designer:
Get Unreal:
Get Some great free assets here:
#ue4 #unrealEngine #Paper2D #Platformer #2D
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