Project Trailer | How To Create An Animal AI In Unreal Engine 4 - Part 0
Hey guys, in today’s video, I’m going to be giving you an overview of a series we’re going to be working on over the next week. We are going to create an animal AI which will; roam, run away, eat, sleep, and more. This system also makes it very easy to adapt into a different animal, so I am creating a deer but the same code could create a lion. This series is adaptable and I should also note, this is using the blueprint nodes, not behaviour trees.
Series Playlist:
Project Files:
Keep up to date with the progress of the series here:
#Ue4 #UnrealEngine4 #Ue4Tutorial
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My Public Video List:
Unreal Engine 4 Tutorials Playlist:
The Basics
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