If you’ve ever used the Popcurveforce you know how much of a headache it can be. In this video we explore the concepts to build our own in order to have it be a bit more reliable.
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0:00 - intro
2:39 - Showing the issues with regular curveforce
7:00 - Explaining the concepts
9:05 - xyzdist & primuv
14:50 - Setting up our curve and emitter
16:45 - diving into DOPs
19:38 - Writing our wrangle
22:14 - Suction force concepts
24:45 - implementing the forces
29:00 - adding additional functionality
36:00 - creating a velocity field for advection
43:36 - Caching to disk
46:00 - additional attributes for rendering
51:46 - Rendering our FX in mantra
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