Tutorial - How to properly show normal maps in 3ds max Nitrous Viewport
I’ve made that tutorial for people who are still confused about normal maps and 3DS MAX.
I am gonna show U how to use them properly to not see that horrible seams when using lights.
Also usefull for Zbrush/Mudbox Users when they finish their work and want to go 3DS MAX to animate, Render etc. ,,, so,,,,,, I hope it will help.
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