Zbrush, Maya, Substance painter - Creating Stylized Bag
Stylized Modeling in Maya 2019 and Zbrush 2019
, UV mapping, and Texturing in Substance Painter. Marmoset Toolbag 3 was used for rendering. Making of
Timelapse of creating the stylized 3D model using Autodesk Maya, Pixologic Zbrush, and Substance Painter. You could find some interesting tips on how to sculpt)
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