Creating 3D Stylized Boat / Maya / Zbrush / Unreal Engine 5

In this video I show the complete process of creating a game boat model. It took me more than 10 hours to create this model - so I had to omit some points to save your time, such as: blocking and partially sculpting the model. Other than that, I touched all aspects of the game playplane. Be sure to write in the comments what moments of model creation caused you the most questions - in the next videos I will spend more time on this and explain in detail! But for now I suggest you just enjoy watching this timelapse!) Keep an eye on my work ) VK / Instagram / fred_taylor_3d Artstation / Unreal Market / Craft?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 0:00 Intro 0:13 Preview Blocking 1:09 Sculpting 3:21 Retopology 4:34 UV unwrap 5:05 Bake Maps 5:33 Refining the AO Map 5:49 Build a Boat 6:34 Texturing
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