Unreal Tournament 1999 running on a Pentium 3 500MHz and Voodoo 3 3000 AGP. Map is DM-Cranes, with 15 bots and 3D audio enabled using a Sound Blaster Live. Now using direct VGA capture for best quality!
The high bot count and audio processing take their toll on the 500MHz P3 Katmai, with frame rates dropping below 15FPS at the worst. I’d ideally like to get an 800MHz Coppermine CPU for this system at some point.
I enabled global statistics halfway through, if you want to know what is causing the performance drops.
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