The 6 Design Patterns game devs need?

We’ll talk about which design patterns game programmers use, what design patterns are... and why you should care about them. I’ll also show you how to implement each pattern in unity using some simple code and examples. 0:00 - Intro 1:11 - Beg for Likes 1:28 - Singleton Pattern 4:55 - Observer Pattern 9:52 - Command Pattern 16:32 - Component Pattern 17:41 - Flyweight Pattern 21:15 - State Pattern 22:35 - 100’s of design patterns? (wrap-up and discussion) More about patterns and courses:
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