From Texturing to Final Render in Adobe Substance Painter - Sci Fi Van Part 2 w/ Vladimir Petkovic

Go from texturing to final render in our newest Studio Sessions miniseries hosted by Vladimir Petkovic. Part 2 continues the texturing process by adding more textures to the realistic looking 3D Sci-Fi van. 🎨 Apps used: Adobe Substance Painter Check out Vladimir’s artwork: | NVIDIA GPUs accelerate your work with incredible boosts in performance. Less time staring at pinwheels of death means bigger workloads, more features, and creating your work faster than ever. Welcome to NVIDIA Studio—and your new, more creative, process. RTX Studio laptops and desktops are purpose-built for creators, providing the best performance for video editing, 3D animation, graphic design, and photography. For more information about NVIDIA Studio, visit: CONNECT WITH US ON SOCIAL Instagram: Twitter: Facebook:
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