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Tutorial on how to add a character rigged to UE4 skeleton to the True Fighting Game Engine for Unreal Engine 5.
For UE5 rigged skeleton the process is absolutely the same, just inherit BP_TrueFGE_BaseCharacter instead of the BP_TrueFGE_MannequinUE4.
In the next tutorials we will learn how to add Metahumans and other characters, and create attacks and hitmaps.
#UE5 #fightinggame #unrealengine5 #ue5tutorial #gamedev #gamedesign #unrealengine
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