Generative Modeling Crash Course for Blender! (Geometry Nodes)
Teaching you some geometry nodes techniques for generative modeling.
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00:00 - Intro
00:35 - The Old Way
03:41 - Applications and BY-GEN
05:18 - The Purpose of Generative Modeling
06:00 - Taking it Further
06:25 - Limitations
07:51 - Are You Sitting Comfortably? Let’s Begin
08:11 - Creating the Node Tree
08:43 - Moving Geometry
10:32 - Displacing the Mesh
11:45 - Mapping
12:36 - Using a Color Ramp
13:52 - Using Image Textures
14:47 - Making an Input
15:20 - Scaling a Texture
15:53 - Another Cool Result
16:06 - Subdivision Surface
16:42 - Triplanar Mapping
18:12 - The Benefit of Geometry Nodes
18:49 - Referencing Other Objects
20:36 - Generating New Geometry
21:34 - Volume to Mesh
22:37 - Random Coverage
23:22 - Delete Geomet
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