19 new towns (28 total) - Can VCMI v1.2 handle them all?

I installed all available towns via VCMI Launcher and it seems that VCMI v1.2 has no problem with them. On gigantic maps, however, you will have to wait longer for your turn. Towns: Death Valley, Preserve, Pavilion, Asylum, Cetatea (Romanian town), Abyss, Heavenly Forge, Retreat, Greenhouse, Grove, Forge, Ruins, Tartarus, Cathedral, Highlands, Courtyard, Refugee, Haven, Fairy. Join VCMI Discord Channel: Download: Donate via PayPal: Buy GOG Games and support Heroes 3.5 Portal via this link:
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