In this shader tutorial, I go over the Blinn and Phong formulas for creating specular highlights and show a couple of different methods for adding them to a toon shader.
Here’s last week’s video on creating the ink outlines of the toon shader:
Here’s the playlist for the whole series:
Learn more!
Shader Book Recommendations
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Theme Music
Peace in the Circuitry - Glitch Hop
Background Music
Speo - The Little Things
#UnrealEngine #shadergraph #Unity
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