CAD for artists and designers—Plasticity! If you haven’t had the pleasure of playing with this powerful yet simple CAD modeling tool, you are missing out.
In this video I run through my process for modeling a cassette tape. The techniques learned in this video can be used to build an infinite number of models... you’re only limited by your imagination!
00:05 Disclaimer
01:05 Other resources for learning Plasticity
01:32 Organize your reference in PureRef
01:38 Start with a rectangle
01:43 Extruding
01:53 Beveling or Filleting
03:24 Subtract shapes with Boolean
03:48 Using a 2D shape to imprint a curve
06:42 Cut and mirror
11:58 Create the screw head
12:53 Create the inner workings of the cassette
14:24 Radial array
15:25 Exporting an optimized OBJ
16:49 Import to Blender
16:55 Cleanup in Blender (if necessary)
19:45 Add HDRI lighting in Blender
20:10 Create a material using nodes for Cycles in Blender
If you’re already familiar with Blender 3D, you’re in luck! Plasticity shares a lot of the same keyboard shortcuts.
Pro tip: if you’re using this tool on a laptop, go to the preferences and change the input to “touchpad“.
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