Due to popular demand, here is how you can add a Rigify face rig to a character rigged with Mixamo! :)
Workaround for Eye and Teeth bones in
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0:00 A face for your Mixamo rig :)
0:35 Mesh prep
1:45 Export and Mixamo rigging
3:02 Re-import in Blender
4:08 Mixamo Control Rig
4:26 Creating a Rigify Face rig
5:58 Aligning the Face bones
9:54 Steps in Blender 3.0
11:18 Combining Face Rig and Control rig
12:56 Attaching Face bones to Head bone
13:48 Assign weights to Face bones
19:19 Rigify Face Properties
20:32 Retargeting Mixamo animations
21:17 Game Export
21:33 Custom face rig and CGDive membership
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