Crash Team Racing - Level Editor [ModSDK v3 + Public Beta Release] (8/8)

Download the public beta of ModSDK Version 3.0 here: The github repository has to wait due to rewriting the tools again, but this public beta has all the source code to every mod ever written, with the most user-friendly directions yet, allowing mods to be installed easily into any version of CTR that we support. Note: Python 3 is required. More details in the tutorial section. This video shows a very-early level editor, to show that level editing can be done. There is enough research to do a lot, but it still needs more work until we can make a fully-functional level editor that exports from Maya or Blender. Since recording, some code was added to fix a speed-glitch on the rainbow ramp, by editing the last bytes in the quadblock. It’s not entirely sure how these bytes work, so still researching. Also when using hot-reload, choose “Inject 2mb“ in the tool, which was renamed after record
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