Polygonal Light Shading

#b3d, #armory3d Classing walk trough the boxes, this time with polygonal lights. Although only rectangular light is demonstrated, any light shape can be achieved and transformed in 3D space. Based on (tremendous thank you!) ’Real-Time Polygonal-Light Shading with Linearly Transformed Cosines’: Still loads of improvements possible, working on that. Music: Lost Time by
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