Could this be the most complex CG eye ever created? Let’s break down the work of Mike Cauchi.
Check out Mike’s Youtube channel: (more links below)
Mike is a senior lookdev and groom artist working in VFX, his knowledge is considerable and of use to anyone working in any 3d industry that deal with character art. Catch Mike’s full interview at :
Mike’s Artstation:
Mike’s website:
References:
Limbus anatomy:
Iris anatomy:
Astigmatism:
During Mike’s full interview we discuss:
- Sculpting a face and using tertiary (skin pore) detail maps from 3d Scan Store (Not sponsored).
- Using UDIMS vs traditional unwrapping.
- Under
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