This presentation was recorded GOTO Byte-Sized. #GOTOcon #YOW
Jessica Kerr - Developer, Writer & Podcaster @jessitronica
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RESOURCES
ABSTRACT
Playing games, we can focus deeply and work really hard and also have a good time. This is what I want out of work, too.
Traditional gamification adds points, competition, and badges to make work appear more game-like. This corrodes collaboration, replacing a deeper meaning with superficial characteristics of games.
We can go deeper: let’s talk about how game designers craft an experience for the players, and the
...n apply those principles to the experience of participating in a software team. Games have a lot to teach us, if we look below the surface.
Jessitron brings examples from games, principles of game design, and insight into the nature of software development. Together, this leads to a new way to lead and to live: choosing and designing our own forms of agency. [...]
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RECOMMENDED BOOKS
Debbie Levitt • Customers Know You Suck •
Yu-kai Chou • Actionable Gamification •
Chris Collins • Gamification: Playing for Profits •
Charity Majors, Liz Fong-Jones & George Miranda • Observability Engineering •
Kelly Shortridge & Aaron Rinehart • Security Chaos Engineering •
Matthew Skelton & Manuel Pais • Team Topologies •
#GOTOByteSized #Gamification #HumanFactor #DeveloperProductivity #Productivity #Games #LearningFromGameDesign #GameDesign #SoftwareEngineering #Programming #Teams #JesscaKerr #YOWcon
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