Unreal Engine 5 Mountain Shrine ⛰️ UE4/UE5 Direct Comparison (4K)
I made this video to help demonstrate the visual improvements of “Lumen“ and “Nanite“, the flagship features of Unreal Engine 5. You can read about all the improvments of UE5 here:
This environment is part of a photography game I’m working on:
follow me for development updates!
built from the base environment by robert berg: (highly reccomended!)
Song - “Somewhere Else“ by Dryhope
I tried to use similar lighting setups in each instance of the scene to give it a similar look overall.
UE4 Lighting Setup (Average FPS: 70)
- Cascaded Shadow Maps
- Contact Shadows
- Distance Field Ambient Occulusion
- Screen Space Global Illumination / Reflections
UE5 Lighting Setup (Average FPS: 20)
- Lumen Global Illuminati
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