How To Use All 200+ Nodes in Unity Shader Graph

Shader Graph ships with over 200 nodes in the base package. With such a vast array of features at your disposal, it’s easy to get lost when you’re searching for the perfect way to make the shader you have in mind. This video shows every single node in action, complete with examples, explanations of what every input and output does and a few best practices for certain nodes! -------------- 📜 Read this tutorial on my site: -------------- 00:00:00 Introduction 00:01:17 Block Nodes 00:06:06 Properties 00:12:58 Input/Basic Nodes 00:16:20 Input/Texture Nodes 00:21:54 Input/Scene Nodes 00:24:14 Input/Lighting Nodes 00:27:28 Input/Matrix Nodes 00:29:03 Input/Geometry Nodes 00:32:24 Input/Gradient Nodes 00:33:32 Input/PBR Nodes 00:34:57 Input/HDRP Nodes 00:36:30 Input/Mesh Deformation Nodes 00:37:11 Channel Nodes 00:38:34 UV Nodes 00:44:35 Math/Basic Nodes 00:45:56 Math/Interpolat
Back to Top