Tutorial Optimize your 3d Models for Element

How to optimize your 3d models for Element 3D? When you make objects in 3d programs (3ds Max, C4D...) or when you find them on the web, you can optimize the way they are going to appear in your After Effects plugin Element 3D. In this tutorial you learn how to optimize your 3d models by making multiple objects from one mesh, and how to apply to them the right name and textures inside Element 3D (AE) using the material editor of 3ds Max (keeping in mind that the final texturing is done inside Element). This also works with an object composed by multiple sub-objects obviously. When you find 3d models on the web and want to import them directly in Element 3D, sometimes you might be disapointed about how they look like. With a simple touch inside 3ds Max, these objects can appear exactly the way you want in Element 3D, with juste a few manipulations and no long time consuming techniques. In the tutorial the main technique is about dividing a mesh in multiple objects, and to apply them different textures
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