Project Files :
Today, we are going to explore how to create a fully physics based hovering system for a hover car. We will enable physics simulation for the hover car and try to balance the car on a certain level above the ground below. We will look into how to calculate and apply forces and how to balance them to maintain the level under gravity.
Unreal Flying Car Series:
Car model :
► 👇 𝐒𝐮𝐩𝐩𝐨𝐫𝐭 𝐓𝐡𝐞 𝐂𝐡𝐚𝐧𝐧𝐞𝐥 // 𝐁𝐞𝐜𝐨𝐦𝐞 𝐀 𝐏𝐚𝐭𝐫𝐨𝐧!
►Patrons will have access to project files of all the stuff I
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