Final stage of project has begun. Release date is TBC still but within the next month - aiming for late September/early October. Last few touches to maps and art and coding finale is all that is left. Any further news will be announced in the coming days.
And thank you all once again. I wouldn’t be here without all the incredible support this project has received. Many thanks to ReformedJoe for recording the footage and editing it (as well as building much of the architecture you see in the video) and WolfseyeRio for audio can keep up to date with all the work and complain about my terrible ideas on the forum page, here:
Reformed Joe also makes some other cool stuff, check him out:
John S. Weekley has somehow been persuaded to return to compose the score. He makes some other sick beats here:
Retromuffin34 has been making a lot of cool props and textures for me. Keep an eye on this one. That’s a hint. She’s new to YouTube but show her some love here:
ASHES: AFTERGLOW is the second episode of a planned series. Based on the Gzdoom source port, for Doom 2.
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