Godot 4 - How to Glide - Inspired by Arkham Knight
Автор - DannyDoo
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От автора:
In this video, I’ll demonstrate a gliding mechanic inspired by Batman: Arkham Knight. I’ll show you how I built the mechanic from scratch, focusing on player speed, altitude control, and fluid movement. Although I didn’t cover creating a third-person camera, using one will make the gliding smoother like in my game.
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