Making of Obi-Wan Kenobi PART05 Lighting And Lookdev Setup
In this part of the Obi-Wan Kenobi Tutorial Series, I go through my setup process of bringing everything into Maya from Zbrush, hooking up the displacement maps, creating the camera and render settings, as well as creating some shaders for the cloth.
Patreons will have access to my full, unedited version of the videos as well as early access to my future tutorials.
You can support me here:
The fantastic base head model by Vincent Ménier can be found here:
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You can buy a decimated version of the full Obi-Wan sculpt here:
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Music:
Song: Tech House Vibes
by: Alejandro Magaña (A. M.)
Creative Commons — Attribution 3.0 Unported — CC BY 3.0
Music shared by “Music • Premium Stock“
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