Building An Artist Friendly CFX Pipeline | Philipp Buschauer | Axis Studios

The talk describes the journey of developing a CFX pipeline from scratch - leveraging Vellum, PDG and USD inside of Houdini. The focus will lie on some of the core concepts, their implementation and how to satisfy experienced users and newcomers alike. Philipp Buschauer brings a versatile arsenal of skills to his role as Houdini generalist & TD at Axis Studios. Originally joining the studio as an FX artist Philipp’s role quickly developed due to his creative approach to solving problems. Now working across the FX, CFX and Lighting teams, helping artists coming from other dcc packages to get started using the dynamics tools in Houdini as well as designing and implementing new pipeline approaches. Some of Philipp’s projects include leading AAA game trailers for Gears 5, Outriders and Deathloop and most recently the hugely successful music video for Riot’s virtual girl group sensation, K/DA.
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