Multiplayer is shaping up quite nicely now, though we still have plenty on our to-do list. Some things are new and unique to multiplayer, while others involve changes to core game elements that will appear in both single and multiplayer. Today’s devblog looks at three such things:
* Balancing the Elk Hunt: We have been revising the elk hunt to be a suitable challenge when 4-8 wolves are attacking an elk. Our first round of difficulty modifiers had little effect, since the elk was unable to break free when
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