Intro to Rigging in C4D: Part 4 - Character Rigging/The Character Object
Join Cinema 4D expert instructor Joe Herman for a comprehensive six-part webinar series that will show you how to use the world-class rigging tools in Cinema 4D. Follow Joe on Twitter & Instagram: @JoeHermanArtist
Episode 4: Character Rigging and The Character Object
- Basic rigging of IK legs and feet
- Creating a walk cycle
- The Character Object
- Building the rig
- Binding and Adjusting the rig
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Rigging is a crucial skill to have in the field of computer animation, enabling you to animate fully articulated 3D characters, anthropomorphic forms, mechanical objects and more.
This series will start with the fundamentals and progress to accomplished rigging concepts, including point weighting, constraints, FK, IK and pose morphs. It will also cover other important topics such C-Motion, C4D’s powerful tool to generate cyclical moti