In this video we are creating an interaction system so You will have the ability to create lots of interactable objects such as doors, consumables, pick up items and so on. All You need to do is to create a child from the base class and add You custom logic inside it. Please, enjoy it :)
0:00 Demo
0:15 Custom collision channel and Input
2:30 Creating Interaction Interface
4:05 Creating Interaction Component
11:50 Test line trace mechanics
12:30 Inheritance model explained
14:40 Creating Interactable base class
21:25 Adding interface events to interaction components
25:00 Creating interactable child class for test
27:50 Limit interaction per frame
32:00 Creating interaction widget
36:00 Setting up Radial Progress Bar material in widget
42:10 Creating function for filling up the progress bar
51:00 Adding interaction widget to interactable base class
54:15 Implementing interaction logic in Player Character
1:00:10 Interaction flow and feedback explained
1:03:50 Send data from interactable to Player Character
1:
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