Sky Force Anniversary Two-Player Playthrough (Wii U)
This is a capture of me and a friend playing through Sky Force Anniversary for the Wii U. This is a downloadable title from Infinite Dreams. I’m player one (red ship) and Peter is player two (purple ship). We’re playing on hard mode.
By the beginning of this year I figured there wouldn’t be any more Wii U games for me to get and that I would just have to wait for the Switch to arrive. However, a pair of excellent vertical-scrolling shooters got released on the Wii U eShop right before and after the Switch launch, which was really surprising.
One of those titles was Ghost Blade HD, a bullet-hell-type shooter with a heavy Japanese influence. The other was this game: Sky Force Anniversary. Apparently, Sky Force was originally released back in 2004 for mobile phones, and it received some pretty good reviews. I had never heard of the game before though. In fact, I had no clue that the a Wii U port was even in the works.
As I was getting my regular dose of Nintendo news around mid-March, I saw a list of the new releases for the eShop, including trailers for the week’s new games. When I watched the trailer for Sky Force, I was impressed by the graphics and the gameplay, so I decided to download the game instantly. I was not disappointed.
I probably spent three hours playing this game on the first day, and another two hours on the second day. I kept playing the game for at least an hour each day after that. It is incredibly addicting.
Sky Force Anniversary plays like a typical vertical-scrolling shooter with the usual two-player mode as well. However, what differentiates this game from other shmups is its shop and achievement system. In order to progress in the game, you have to unlock new stages by completing achievements. There are four achievements to earn on each stage, and once you earn all four, you’ll unlock a higher difficulty level with four more achievements. On certain stages I’ve already unlocked all four difficulty levels: normal, hard, insane and nightmare.
Although the game has the typical weapon-fire upgrades to obtain during each level, you’ll do most of your upgrades through the shop system that is similar to retro games like Super Off Road. As you collect stars in each level, you can use them to upgrade all sorts of things in the shop such as your main weapon or life bar. Certain upgrades, such as the laser and mega bomb, can’t be used until you first purchase them in the shop. You’ll definitely need the upgrades to complete the later levels and to obtain all the achievements.
The shop and achievement system work in conjunction to keep you replaying levels over and over for more stars and achievements, and actually, it works quite well. The gameplay is solid, and I found myself constantly wanting to buy yet another upgrade.
By the time I recorded this playthrough I had already fully upgraded my ship, so there were no more upgrades left for me to buy. However, at the beginning of each stage, you can still use your accumulated stars to fill your limited inventory with laser, shield and mega bomb uses (otherwise you start each stage without any special weapon uses available). So the stars still remain useful even after you’ve purchased all the upgrades.
In this video Peter and I completed stages 1 through 9 on hard difficulty. We managed to complete stages 1 through 7 back to back in a single session, but stages 8 and 9 took us multiple attempts to complete.
Recorded with the Elgato Game Capture HD60 and the Wii U’s HDMI cable at native 1080p resolution and 60 frames per second. I’m using a Classic Controller Pro and Peter is using the GamePad.
29 views
854
272
3 weeks ago 00:09:26 4
Global Hawk Observed Near Edwards Air Force Base in California
3 weeks ago 00:02:24 5
X-Shaped Object at Air Force Research Laboratory in California (Spy Balloon.)
3 weeks ago 00:18:53 2
[The Operations Room] Battle of the Bulge, Animated - Part 6, Bodenplatte, the Final Ride of the Luftwaffe
3 weeks ago 00:16:43 5
[The Operations Room] Battle of the Bulge, Animated - Part 7, Allied Counterattack
3 weeks ago 00:18:48 6
[The Operations Room] Battle of the Bulge, Animated - Part 1, The Assault Begins
3 weeks ago 00:04:08 9
[AI Zone] An AI makes a song about Infinite
3 weeks ago 00:03:20 20
[AI Zone] An AI makes a song about Metal Sonic
4 weeks ago 00:16:09 1
Amy Meets Shadow..... Skywalker_! A Star Wars Day Special
4 weeks ago 00:01:32 2
The Tor-M2 air defense missile system crew of the Dnepr group of forces destroyed a Western-made tactical missile in the skies o
4 weeks ago 00:00:20 214
ПОЛУЧИТЬ 5К РУБЛЕЙ ПРЯМО СЕЙЧАС
4 weeks ago 00:01:07 1
Zelensky may be forced to sit down at the negotiating table “of his own free will,“ says former Chief of the General Staff of th
4 weeks ago 00:00:41 66
Призрак обновы
4 weeks ago 00:03:02 112
Kurakhovo Pocket And Chasov Yar Assault: Last-Ditch Defense, And Flee With Disgrace
4 weeks ago 00:00:09 2
Objective control of the destruction of two heavy UAVs “Baba Yaga“ of the Ukrainian Armed Forces by servicemen of the “North“ gr
4 weeks ago 00:02:41 1
Heart Warrior Сердце Воина
1 month ago 01:46:37 1
Joe Lynn Turner | The Ultimate JLT Collection (1930 Moscow Club, )
1 month ago 00:00:37 73
Opération spéciale, 14 novembre. L’Essentiel
1 month ago 00:33:44 9
[theWelshWizard] Skyrim - All 27 Dragon Shouts Ranked (Worst to Best)
1 month ago 00:03:38 374
Israeli forces use drones over Lebanon to increase psychological pressure
1 month ago 00:04:18 3
“I’ve never seen drones literally swarming in the sky like this.”
1 month ago 00:37:04 3
ПРЕУМНОЖАЯ ПРОБЛЕМЫ - Cities: Skylines (DLC: Natural Disasters) - Серия #16
1 month ago 00:45:40 1
ПРОБЛЕМЫ В КОНЦЕ ГОДА - Cities: Skylines (DLC: Natural Disasters) - Серия #17
1 month ago 00:46:44 1
ДАМБА - Cities: Skylines (DLC: Natural Disasters) - Серия #18
1 month ago 00:08:33 1
ФИНАЛ - Cities: Skylines (DLC: Natural Disasters) - Серия #19