In this video, I showcase my workflow for creating three cinematic shots. From photogrammetry / 3D Scanning my old, reliable axe, texturing it, and bringing it into Unreal Engine 5 to create a believable forest environment.
I will show you my worldbuilding process, lighting, rendering, and color grading in Davinci Resolve.
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To download RealityCapture, visit:
Photogrammetry / 3D Scanning Tutorials:
RealityCapture to Unreal Engine 5:
Texture Reprojection:
Capturing Lofoten in UE5:
Cross-Polarization Tutorial:
Lighting Tutorial For Beginners:
Color Grading in Davinci Resolve:
Purchase EasyFog for Unreal Engine 5:
Join my Patreon to get free content and video credits!
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