Sword Low-Poly Game Ready Modeling Workflow • Blender • Substance Painter • Concept by @Ryan Paints
Full pipeline of 3D modeling low-poly weapon for games.
Not tutorial, just timelapse (speed modeling) in Blender 3.2.
Texturing in Substance Painter.
Final result have 1083 Verticles, 1092 Polygons, 2122 Tris.
Used Art by
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00:00 - Blade Modeling
05:45 - Guard Modeling
14:02 - Pommel Modeling
16:39 - Grip Modeling
18:11 - Some Fixes
19:44 - Preparation for Unwrapping
21:37 - UV Unwrapping
25:37 - Fast Texturing in SP
26:26 - Importing to Unreal Engine
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