Canvas, Tool, Playground: The Many Shades of Real Time | Inside Unreal

Game engines have burst out of the game world, opening up big opportunities in industries as diverse as architecture and film. So many, in fact, that these industries are struggling to find new talent. In this talk, “The Video Game Professor” aka Dr. Kris Alexander 43 discusses what developers can do with this trend, using Unreal Engine as a jumping off point for game development and maybe, something more. ANNOUNCEMENT POST
Back to Top