Tower defense on Unity3D. Board editor and fixes
This unity tutorial contains changes:
Core changes in game board editor logic
Whole user state uses custom byte array serialization approach
Undo logic with pattern command
Currencies and their usage for tiles build/upgrade
Discord -
Playlist about tower defense -
Source code -
Solid principles -
Serialization in unity -
Async/await video -
“00:00 - Intro“
“00:43 - Currencies“
“02:56 - User State Communicator“
“04:51 - Boards editor“
“07:36 - Raycast bug“
“07:56 - Serialization changes“
“09:47 - Undo changes“
Support channel:
Patreon -
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#unity3d #towerdefense #gamedev #csharp #tutorial